User-Agent: Synchronet msgeditor master/123f2d28a
Content-Type: text/plain; charset=UTF-8; format=flowed Content-Transfer-Encoding: 8bit
Speaking of, testing DDMsgReader here and it is not really working as expected. :)
Except this message seems to be written with the Synchronet msgeditor..?
Are you having issues with DDMsgReader separately and using a different editor
to tell us about it?
No. I was using DDMsgReader and when I tried the reply function, it brought up the Synchronet editor, which was not "as expected" since DD was installed per the synchronet wiki page.
I assumed that I misunderstood and that DDMsgReader is a "reader," as the name suggests, and doesn't provide an external msg editor.
No. I was using DDMsgReader and when I tried the reply function, it
brought up the Synchronet editor, which was not "as expected" since
DD was installed per the synchronet wiki page.
I assumed that I misunderstood and that DDMsgReader is a "reader,"
as the name suggests, and doesn't provide an external msg editor.
As for why I replied to a random message from Gamgee... I was
looking for a> message that I could test reply-and-quote with, and
since Gamgee's metioned "misconfiguration" I figured testing with it
was appropriate. ;)
and work well together. Besides the one you have already used, there is also some other editors specifically for Synchronet (well, BBSs that supports javascript, I suppose),
I don't know of another BBS package that supports JavaScript. But
even for those that do, I'd expect SlyEdit would still only work
with Synchronet. Synchronet has a very specific implementation of
what it exposes via JavaScript, which means that JS mods that work
with Synchronet have to use what Synchronet provides via JS. If
another BBS package supports JavaScript, it's extremely likely that
the functions & other objects & things it provides via JS would have different names, so any JS mods for Synchronet wouldn't work with
it.
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