https://gitlab.synchro.net/main/sbbs/-/issues/255#note_5288
I don't think so. The script filename and line are already logged, as was reported:
warcommon.js line 135
And the JS engine doesn't throw the line/column of the JSON it can't parse. As Deuce stated, the corrupt file appears to be "`game.save.json` file in the game directory" - have you looked at this file? Just pasting that file into any online JSON parser should show what the issues are.
--- SBBSecho 3.20-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)